Centre of the Chaos

Welcome Package - The Traditions

Players must know these by heart; they affect every aspect of the game.

Not knowing these can get your character Killed.

These are the laws that have been laid down by the Camarilla Elders; every member of the Camarilla from the lowest Ghoul to the justicars themselves must follow these rules. The punishment for breaking any of the traditions is normally death.

1st Tradition: The Masquerade

Thou shalt not reveal thy true nature to those not of the Blood. Doing so shall renounce thy claims of Blood.

2nd Tradition: The Domain

Thy domain is thy concern. All others owe thee respect while in it. None may challenge thy word in thy domain.

3rd Tradition: The Progeny

Thou shalt sire another only with permission of thine elder. If thou created another without thine elderís leave, both thou and thy progeny shalt be slain.

4th Tradition: The Accounting

Those thou create are thine own childer. Until thy progeny shall be released, thou shalt command them in all things. Their sins are thine to endure.

5th Tradition: Hospitality

Honour one anotherís domain. When thou comest to a foreign city, thou shalt present thyself to the one who ruleth there. Without the word of acceptance, thou art nothing.

6th Tradition: Destruction

Thou art forbidden to destroy another of thy kind. The Right of destruction belongeth only to thine elder. Only the eldest among thee shall call the blood hunt.

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Welcome Package Index

[ Introduction ] [ Back Story of the Game ]
[ What is the World of Darkness? ] [ E-mail Lists and Websites ]
[ Netiquette ] [ Character Creation ] [ What Is OWBN? ]
[ Strike System ] [ Experience Points ] [ Downtime ] [ Glossary ]