Centre of the Chaos

Welcome Package - The Traditions

Players must know these by heart; they affect every aspect of the game.

Not knowing these can get your character Killed.

These are the laws that have been laid down by the Camarilla Elders; every member of the Camarilla from the lowest Ghoul to the justicars themselves must follow these rules. The punishment for breaking any of the traditions is normally death.

1st Tradition: The Masquerade

Thou shalt not reveal thy true nature to those not of the Blood. Doing so shall renounce thy claims of Blood.

2nd Tradition: The Domain

Thy domain is thy concern. All others owe thee respect while in it. None may challenge thy word in thy domain.

3rd Tradition: The Progeny

Thou shalt sire another only with permission of thine elder. If thou created another without thine elderís leave, both thou and thy progeny shalt be slain.

4th Tradition: The Accounting

Those thou create are thine own childer. Until thy progeny shall be released, thou shalt command them in all things. Their sins are thine to endure.

5th Tradition: Hospitality

Honour one anotherís domain. When thou comest to a foreign city, thou shalt present thyself to the one who ruleth there. Without the word of acceptance, thou art nothing.

6th Tradition: Destruction

Thou art forbidden to destroy another of thy kind. The Right of destruction belongeth only to thine elder. Only the eldest among thee shall call the blood hunt.


Welcome Package Index

[ Introduction ] [ Back Story of the Game ]
[ What is the World of Darkness? ] [ E-mail Lists and Websites ]
[ Netiquette ] [ Character Creation ] [ What Is OWBN? ]
[ Strike System ] [ Experience Points ] [ Downtime ] [ Glossary ]